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精灵升级弹出界面
chenxin
2020-12-11
0ff8f9bc2818c3171305c7242adf586f0f7991b5
[GemBattle.git]
/
Assets
/
Scripts
/
Common
/
DoNotDestory.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DoNotDestory : MonoBehaviour
{
public void Awake()
{
DontDestroyOnLoad(gameObject);
}
}