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加入充能、子弹进度条保持进度的功能
River Jiang
2020-10-27
1f5eda1c9d22a3676298751c7282a5874f13bed0
[GemBattle.git]
/
Assets
/
Scripts
/
Common
/
DoNotDestory.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DoNotDestory : MonoBehaviour
{
public void Awake()
{
DontDestroyOnLoad(gameObject);
}
}