chenxin
2020-11-26 392f839c8ddff781479e3383d9b1fd99c8ed663c
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using System;
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
/// <summary>
/// 播放文字脚本
/// </summary>
public class CharForeach : MonoBehaviour
{
    public float letterPause = 1f;
    private string word;
    private Text text;
    public delegate void CallBack();
    private Action callBack;
 
    //RectTransform contentRect;
 
    //Vector2 offsetV;
    void Awake()
    {
        //contentRect = transform.Find("Scroll View/Viewport/Content").GetComponent<RectTransform>();
        //offsetV = new Vector2(0, 20);
        text = transform.Find("Text").GetComponent<Text>();
    }
 
    public void StartShowWord(string str, Action cb)
    {
        //Debug.Log("StartShowWord" + str);
 
        word = str;
        text.text = "";
        callBack = cb;
        // if (contentRect.anchoredPosition.y != 0)
        // {
        //     contentRect.anchoredPosition = Vector2.zero;
        // }
        StartCoroutine("TypeText");
    }
 
    public void ShowWordImmediately()
    {
       // Debug.Log("ShowWordImmediately");
        StopCoroutine("TypeText");
        text.text = "";
        char[] charArray = word.ToCharArray();
        //length = 0;
        for (int i = 0; i < charArray.Length; i++)
        {
            if (charArray[i].Equals('$'))
            {
                text.text += GuideConfig.showWordsUBB[0];
                //length += 19;
            }
            else if (charArray[i].Equals('%'))
            {
                //length += 19;
                text.text += GuideConfig.showWordsUBB[1];
            }
            else if (charArray[i].Equals('`'))
            {
                //length += 23;
                text.text += GuideConfig.showWordsUBB[2];
            }
            else if (charArray[i].Equals('&'))
            {
                //length += 19;
                text.text += GuideConfig.showWordsUBB[3];
            }
            else if (charArray[i].Equals('*'))
            {
                //length += 23;
                text.text += GuideConfig.showWordsUBB[4];
            }
            else if (charArray[i].Equals('<'))
            {
                //length += 23;
                text.text += GuideConfig.showWordsUBB[5];
            }
            else
            {
                text.text += charArray[i];
            }
 
        }
        //text.text = word;
 
        // if (text.text.Length - length >= 39 && contentRect.anchoredPosition != offsetV)
        // {
        //     contentRect.anchoredPosition = offsetV;
        // }
        // else
        // {
        //     contentRect.anchoredPosition = Vector2.zero;
        // }
        if (callBack != null)
        {
            callBack();
            callBack = null;
        }
 
    }
 
    //int length = 0;
    private IEnumerator TypeText()
    {
        char[] charArray = word.ToCharArray();
        //length = 0;
        for (int i = 0; i < charArray.Length; i++)
        {
            if (charArray[i].Equals('$'))
            {
                text.text += GuideConfig.showWordsUBB[0];
                //length += 19;
            }
            else if (charArray[i].Equals('%'))
            {
                //length += 19;
                text.text += GuideConfig.showWordsUBB[1];
            }
            else if (charArray[i].Equals('`'))
            {
                //length += 23;
                text.text += GuideConfig.showWordsUBB[2];
            }
            else if (charArray[i].Equals('&'))
            {
                //length += 19;
                text.text += GuideConfig.showWordsUBB[3];
            }
            else if (charArray[i].Equals('*'))
            {
                //length += 23;
                text.text += GuideConfig.showWordsUBB[4];
            }
            else if (charArray[i].Equals('<'))
            {
                //length += 23;
                text.text += GuideConfig.showWordsUBB[5];
            }
            else
            {
                text.text += charArray[i];
            }
 
            // if (text.text.Length - length >= 39 && contentRect.anchoredPosition != offsetV)
            // {
            //     contentRect.anchoredPosition = offsetV;
            // }
            yield return new WaitForSeconds(letterPause);
        }
 
 
        if (callBack != null)
        {
            callBack();
            callBack = null;
        }
    }
}