liuzhiwei
2020-12-24 45f7442afa3b25cc79c76898224e48d6aed1a2ee
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using UnityEngine;
using System.Collections.Generic;
 
/**
 * 无尽模式boss表处理类
 * @Author: chenxin
 * @Date: 2020-11-02 13:46:33
 */
namespace KTGMGemClient
{
    public class EndlessBossData
    {
        private static List<endless_boss> endlessBossList;
 
        public static void Init()
        {
            endlessBossList = JsonDataCenter.GetList<endless_boss>();
        }
 
        /// <summary>
        /// 根据id获取表数据
        /// </summary>
        /// <param name="id"></param>
        public static endless_boss GetDataById(int id)
        {
            for (int i = 0; i < endlessBossList.Count; ++i)
            {
                if (endlessBossList[i].id == id)
                    return endlessBossList[i];
            }
 
            Debug.LogError($"--------------------- bossId: {id},找不到对应的boss数据 ---------------------");
            return null;
        }
    }
}