liuzhiwei
2020-12-01 582c20a5a18325cdee4df2bf7f662bcd8e0dd9af
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using UnityEngine.PostProcessing;
 
namespace UnityEditor.PostProcessing
{
    [PostProcessingModelEditor(typeof(ChromaticAberrationModel))]
    public class ChromaticaAberrationModelEditor : DefaultPostFxModelEditor
    {
    }
}