1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
| namespace ActionGameFramework.Projectiles
| {
| /// <summary>
| /// Ballistic arc calculation priorities/preferences.
| /// </summary>
| public enum BallisticArcHeight
| {
| /// <summary>
| /// High "underarm" arc
| /// </summary>
| UseHigh,
|
| /// <summary>
| /// Low "overarm" arc
| /// </summary>
| UseLow,
|
| /// <summary>
| /// Use high arc if valid, fall back to low if possible.
| /// </summary>
| PreferHigh,
|
| /// <summary>
| /// Use low arc if valid, fall back to high if possible.
| /// </summary>
| PreferLow
| }
| }
|
|