wangguan
2020-10-29 6502aa82fef41313e1062ed119e56c141be3e2a1
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using UnityEngine.PostProcessing;
 
namespace UnityEditor.PostProcessing
{
    [PostProcessingModelEditor(typeof(ChromaticAberrationModel))]
    public class ChromaticaAberrationModelEditor : DefaultPostFxModelEditor
    {
    }
}