wangguan
2020-12-16 67ee17292855d8ce2e077bea2f86113adadf839c
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
/// <summary>
/// 事件渗透
/// </summary>
public class GuidanceEventPenetrate : MonoBehaviour, ICanvasRaycastFilter
{
    private Image targetImage;
    public void SetTargetImage(Image target)
    {
        targetImage = target;
    }
    public bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera)
    {
        if (targetImage == null)
        {
            return true;
        }
        return !RectTransformUtility.RectangleContainsScreenPoint(targetImage.rectTransform, sp, eventCamera);
    }
}