%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1001 &100100000
|
Prefab:
|
m_ObjectHideFlags: 1
|
serializedVersion: 2
|
m_Modification:
|
m_TransformParent: {fileID: 0}
|
m_Modifications: []
|
m_RemovedComponents: []
|
m_ParentPrefab: {fileID: 0}
|
m_RootGameObject: {fileID: 1230578504293504}
|
m_IsPrefabParent: 1
|
--- !u!1 &1006753290790912
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4549934533144928}
|
m_Layer: 0
|
m_Name: RedAnchor
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1230578504293504
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4666905738580020}
|
- component: {fileID: 114531364466562666}
|
m_Layer: 0
|
m_Name: HealthBarHomeBase
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1420444715267556
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4774030860217736}
|
m_Layer: 0
|
m_Name: Bar
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1742277792209764
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4349208314184956}
|
m_Layer: 0
|
m_Name: GreenAnchor
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1808602163491716
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4659052039192724}
|
- component: {fileID: 23992141355019470}
|
- component: {fileID: 33644731230238970}
|
m_Layer: 0
|
m_Name: Green
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1977288448850490
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4185403796312922}
|
- component: {fileID: 23654646776572086}
|
- component: {fileID: 33400447982038748}
|
m_Layer: 0
|
m_Name: Red
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4185403796312922
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1977288448850490}
|
m_LocalRotation: {x: -0.00000003292288, y: 1, z: 0.000000119209275, w: -0.00000019880548}
|
m_LocalPosition: {x: 0.5, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4549934533144928}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 179.99998, z: 0}
|
--- !u!4 &4349208314184956
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1742277792209764}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0.5, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4659052039192724}
|
m_Father: {fileID: 4774030860217736}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4549934533144928
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1006753290790912}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0.5, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4185403796312922}
|
m_Father: {fileID: 4774030860217736}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4659052039192724
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1808602163491716}
|
m_LocalRotation: {x: -0.00000003292288, y: 1, z: 0.000000119209275, w: -0.00000019880548}
|
m_LocalPosition: {x: -0.5, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4349208314184956}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 179.99998, z: 0}
|
--- !u!4 &4666905738580020
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1230578504293504}
|
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4774030860217736}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
--- !u!4 &4774030860217736
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1420444715267556}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 2.243799, y: 0.18134856, z: 1}
|
m_Children:
|
- {fileID: 4349208314184956}
|
- {fileID: 4549934533144928}
|
m_Father: {fileID: 4666905738580020}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!23 &23654646776572086
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1977288448850490}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_Materials:
|
- {fileID: 2100000, guid: 008790df986e3469285ea0c078de4b7f, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!23 &23992141355019470
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1808602163491716}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_Materials:
|
- {fileID: 2100000, guid: 1bfcbc6372f4d45f19690ea277e1019f, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!33 &33400447982038748
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1977288448850490}
|
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
--- !u!33 &33644731230238970
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1808602163491716}
|
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
--- !u!114 &114531364466562666
|
MonoBehaviour:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1230578504293504}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 5440fde571ec4db4a719f37df8e972f0, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
healthBar: {fileID: 4349208314184956}
|
backgroundBar: {fileID: 4549934533144928}
|
showWhenFull: 1
|