1
2
3
4
5
6
7
8
9
10
11
12
13
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
public enum PlacementGridType
{
    EGridStart, 
    EGridWaitBuy,        //  等待购买.
    EGridOpen,           //  已开启.
    EGridCombo,          //  可放置合并塔防
    EGridDestroyed,      //  已经被破坏ih 
    EGridEnd
}