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3D模式不用调整视口,导致MASKUI上下不对齐
weixudong
2020-11-14
c7eb40d135eaba2afa99710cdc7c567f1b0bc878
[GemBattle.git]
/
Assets
/
Scripts
/
Common
/
DoNotDestory.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DoNotDestory : MonoBehaviour
{
public void Awake()
{
DontDestroyOnLoad(gameObject);
}
}