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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| using Core.Utilities;
|
| /**
| * 无尽模式遮罩
| * @Author: chenxin
| * @Date: 2020-10-30 11:28:10
| */
| namespace KTGMGemClient
| {
| public class EndlessMaskUI : Singleton<EndlessMaskUI>
| {
| public void Show()
| {
| gameObject.SetActive(true);
| }
|
| public void Hide()
| {
| gameObject.SetActive(false);
| }
| }
| }
|
|