wangguan
2020-12-17 dcbbe82ceca921e73e1789ae87ea8ac6a59c7bff
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using UnityEngine;
 
public class GuideImageBase : MonoBehaviour
{
    protected bool isDraging;
    public bool IsDraging
    {
        get
        {
            return isDraging;
        }
    }
 
    public virtual void SetTarget(GameObject target){
        
    }
}