wangguan
2020-12-15 de6f7a7c766c0c9ffc652954ba02e83dd78af192
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UKTSDK;
using System;
 
public class SDK_AND : BaseSdk, IUKTSdk
{
    AndroidJavaClass jc;
    AndroidJavaObject androidInstance; //单例
    public SDK_AND()
    {
        try
        {
            jc = new AndroidJavaClass("com.unity3d.player.UnityPlayerActivity");
            androidInstance = jc.GetStatic<AndroidJavaObject>("instance");
            Debug.Log("获取SDK成功");
        }
        catch (Exception e)
        {
            Debug.LogError("初始化错误:" + e.ToString());
        }
    }
    public override void changeAccount()
    {
        androidInstance.Call<int>("unityCall", "changeAccount","","");
    }
 
    public override void enterShareAndFeed(string arg)
    {
        androidInstance.Call<int>("unityCall", "enterShareAndFeed", "string arg","");
    }
 
    public override void getGameFriends()
    {
        androidInstance.Call<int>("unityCall", "getGameFriends", "", "");
    }
 
    public override void getUserInfo()
    {
        androidInstance.Call<int>("unityCall", "getUserInfo", "", "");
    }
 
    public override void initSdk()
    {
        androidInstance.Call<int>("unityCall","initSdk", "", "");
    }
 
    public override void killGame()
    {
        androidInstance.Call<int>("unityCall", "killGame", "", "");
    }
 
    public override void login()
    {
        androidInstance.Call<int>("unityCall", "login", "", "");
    }
 
    public override void logout()
    {
        androidInstance.Call<int>("unityCall", "logout", "", "");
    }
 
    public override void recharge(string arg)
    {
        androidInstance.Call<int>("unityCall", "recharge","testArg","");
    }
 
    public override void sendMessageToPlatform(string arg)
    {
        androidInstance.Call<int>("unityCall", "sendMessageToPlatform", arg,"");
    }
 
    public override void setCallBackClazz(string caller, string funcName)
    {
        androidInstance.Call<int>("unityCall", "setCallBackClazz", caller, funcName);
    }
 
    public override void showUserAuthentication()
    {
        androidInstance.Call<int>("unityCall", "showUserAuthentication");
    }
}