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GM Panel修改
chenxin
2020-11-28
eafda00b2799204f913a11c835bd9ca7c64dd1e7
[GemBattle.git]
/
Assets
/
PostProcessing
/
Runtime
/
Attributes
/
GetSetAttribute.cs
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namespace UnityEngine.PostProcessing
{
public sealed class GetSetAttribute : PropertyAttribute
{
public readonly string name;
public bool dirty;
public GetSetAttribute(string name)
{
this.name = name;
}
}
}