wangguan
2020-10-27 f79f61b93d8061d89dde18063526e417ffc409d2
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using UnityEngine.PostProcessing;
 
namespace UnityEditor.PostProcessing
{
    [PostProcessingModelEditor(typeof(ChromaticAberrationModel))]
    public class ChromaticaAberrationModelEditor : DefaultPostFxModelEditor
    {
    }
}