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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| using UnityEngine.UI;
|
| namespace MoreMountains.NiceVibrations
| {
| public class BallDemoManager : DemoManager
| {
|
| [Header("Ball")]
| public Vector2 Gravity = new Vector2(0, -30f);
|
| protected virtual void Start()
| {
| Physics2D.gravity = Gravity;
| }
|
|
| }
| }
|
|