using UnityEngine;
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using UnityEngine.UI;
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using EnhancedUI.EnhancedScroller;
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namespace EnhancedScrollerDemos.SnappingDemo
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{
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public class SlotCellView : EnhancedScrollerCellView
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{
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/// <summary>
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/// These are the UI elements that will be updated when the data changes
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/// </summary>
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public Image slotImage;
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/// <summary>
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/// This function sets up the data for the cell view
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/// </summary>
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/// <param name="data">The data to use</param>
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public void SetData(SlotData data)
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{
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// update the cell view's UI
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if (data.sprite == null)
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{
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// this is a blank slot, so set the background color to no alpha
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slotImage.color = new Color(0, 0, 0, 0);
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}
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else
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{
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// this slot has an image so set its sprite
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slotImage.sprite = data.sprite;
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slotImage.color = Color.white;
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}
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}
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}
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}
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