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| using Core.Utilities;
| using System;
| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
|
| [Serializable]
| public class ChildCls
| {
| public string myTestString = "fuckyyy";
| public Vector3 vec3Test;
|
| /// <summary>
| /// 测试孙结点是否可以生成最终的效果
| /// </summary>
| protected GreatChildCls greatChild;
| protected RepeatingTimer mTimer;
|
| public string getString()
| {
| if (vec3Test.x == 0)
| return "fuckying";
| return this.myTestString;
| }
| }
|
|