chenxin
2020-10-27 1c693485cc0492d78ae4e120bb10f82a4aac9539
1
2
3
4
5
6
7
8
9
using UnityEngine.PostProcessing;
 
namespace UnityEditor.PostProcessing
{
    [PostProcessingModelEditor(typeof(ChromaticAberrationModel))]
    public class ChromaticaAberrationModelEditor : DefaultPostFxModelEditor
    {
    }
}