wangguan
2020-10-27 3aaec4cb899faec0d6d3b70b81e9c2aad18346e8
1
2
3
4
5
6
7
8
9
using UnityEngine.PostProcessing;
 
namespace UnityEditor.PostProcessing
{
    [PostProcessingModelEditor(typeof(ChromaticAberrationModel))]
    public class ChromaticaAberrationModelEditor : DefaultPostFxModelEditor
    {
    }
}