chenxin
2020-10-22 85f0d13945f3aef5aef1b3c1b47c77cea0514c17
1
2
3
4
5
6
7
8
9
using UnityEngine.PostProcessing;
 
namespace UnityEditor.PostProcessing
{
    [PostProcessingModelEditor(typeof(ChromaticAberrationModel))]
    public class ChromaticaAberrationModelEditor : DefaultPostFxModelEditor
    {
    }
}