%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1 &100000
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400000}
|
- component: {fileID: 11100000}
|
m_Layer: 0
|
m_Name: micro_ghost_mobile
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400000
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100000}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400002}
|
- {fileID: 400052}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!111 &11100000
|
Animation:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100000}
|
m_Enabled: 1
|
serializedVersion: 3
|
m_Animation: {fileID: 7400050, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
m_Animations:
|
- {fileID: 7400050, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400052, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400054, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400056, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400058, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400060, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400062, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400098, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400100, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400102, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400070, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400072, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400074, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400076, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400078, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400080, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400082, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400084, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400086, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400088, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400090, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400092, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400094, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
- {fileID: 7400096, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
m_WrapMode: 0
|
m_PlayAutomatically: 1
|
m_AnimatePhysics: 0
|
m_CullingType: 1
|
--- !u!1 &100002
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400002}
|
- component: {fileID: 13700000}
|
m_Layer: 0
|
m_Name: hubert
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400002
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100002}
|
m_LocalRotation: {x: 0, y: -0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400000}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!137 &13700000
|
SkinnedMeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100002}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 1
|
m_RayTracingMode: 3
|
m_RayTraceProcedural: 0
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 83b4748e9904b5b409ac69a7261aded2, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
serializedVersion: 2
|
m_Quality: 0
|
m_UpdateWhenOffscreen: 0
|
m_SkinnedMotionVectors: 1
|
m_Mesh: {fileID: 4300000, guid: 51095db131b86ae43b174bd0caa10eea, type: 3}
|
m_Bones:
|
- {fileID: 400004}
|
- {fileID: 400006}
|
- {fileID: 400008}
|
- {fileID: 400010}
|
- {fileID: 400012}
|
- {fileID: 400014}
|
- {fileID: 400016}
|
- {fileID: 400018}
|
- {fileID: 400020}
|
- {fileID: 400022}
|
- {fileID: 400024}
|
- {fileID: 400026}
|
- {fileID: 400028}
|
- {fileID: 400030}
|
- {fileID: 400032}
|
- {fileID: 400034}
|
- {fileID: 400036}
|
- {fileID: 400038}
|
- {fileID: 400040}
|
- {fileID: 400042}
|
- {fileID: 400044}
|
- {fileID: 400046}
|
- {fileID: 400048}
|
- {fileID: 400050}
|
- {fileID: 400052}
|
m_BlendShapeWeights: []
|
m_RootBone: {fileID: 400052}
|
m_AABB:
|
m_Center: {x: 0.26618332, y: 0.9224291, z: 0.6033902}
|
m_Extent: {x: 1.3761342, y: 1.0974576, z: 1.380574}
|
m_DirtyAABB: 0
|
--- !u!1 &100004
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400004}
|
m_Layer: 0
|
m_Name: left_03_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400004
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100004}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0.04967925, y: -0.1373534, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400006}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100006
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400006}
|
m_Layer: 0
|
m_Name: left_02_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400006
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100006}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0.022822179, y: -0.30272415, z: 1.110223e-18}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400004}
|
m_Father: {fileID: 400008}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100008
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400008}
|
m_Layer: 0
|
m_Name: left_01_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400008
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100008}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0.33551195, y: 0.26961434, z: 0.008709431}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400006}
|
m_Father: {fileID: 400050}
|
m_RootOrder: 3
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100010
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400010}
|
m_Layer: 0
|
m_Name: back_03_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400010
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100010}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: -0.1373534, z: -0.0712165}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400012}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100012
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400012}
|
m_Layer: 0
|
m_Name: back_02_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400012
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100012}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 6.617445e-26, y: -0.30272415, z: -0.025536241}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400010}
|
m_Father: {fileID: 400014}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100014
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400014}
|
m_Layer: 0
|
m_Name: back_01_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400014
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100014}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: 0.2610344, z: -0.35550538}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400012}
|
m_Father: {fileID: 400050}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100016
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400016}
|
m_Layer: 0
|
m_Name: right_03_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400016
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100016}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0.059656035, y: -0.1373534, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400018}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100018
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400018}
|
m_Layer: 0
|
m_Name: right_02_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400018
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100018}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0.030972015, y: -0.30272415, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400016}
|
m_Father: {fileID: 400020}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100020
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400020}
|
m_Layer: 0
|
m_Name: right_01_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400020
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100020}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0.3332109, y: 0.26961434, z: 0.008709431}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400018}
|
m_Father: {fileID: 400050}
|
m_RootOrder: 5
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100022
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400022}
|
m_Layer: 0
|
m_Name: front_03_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400022
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100022}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: -0.1373534, z: 0.059874415}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400024}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100024
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400024}
|
m_Layer: 0
|
m_Name: front_02_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400024
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100024}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: -0.30272415, z: 0.028496983}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400022}
|
m_Father: {fileID: 400026}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100026
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400026}
|
m_Layer: 0
|
m_Name: front_01_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400026
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100026}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 4.666409e-10, y: 0.26713789, z: 0.33572844}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400024}
|
m_Father: {fileID: 400050}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100028
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400028}
|
m_Layer: 0
|
m_Name: spikeball1
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400028
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100028}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0.07218582, y: 0.116441, z: 0.36661983}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400038}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100030
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400030}
|
m_Layer: 0
|
m_Name: chain_03_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400030
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100030}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: -0.16701704, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400032}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100032
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400032}
|
m_Layer: 0
|
m_Name: chain_02_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400032
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100032}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: -0.1542219, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400030}
|
m_Father: {fileID: 400034}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100034
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400034}
|
m_Layer: 0
|
m_Name: chain_01_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400034
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100034}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: -0.044487946, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400032}
|
m_Father: {fileID: 400038}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100036
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400036}
|
m_Layer: 0
|
m_Name: right_hand_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400036
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100036}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0.07504547, y: -0.044062976, z: 0.20036705}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400038}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100038
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400038}
|
m_Layer: 0
|
m_Name: right_shoulder_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400038
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100038}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0.65781415, y: 0.18056555, z: -0.06189411}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400034}
|
- {fileID: 400036}
|
- {fileID: 400028}
|
m_Father: {fileID: 400050}
|
m_RootOrder: 6
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100040
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400040}
|
m_Layer: 0
|
m_Name: left_hand_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400040
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100040}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0.05218506, y: -0.0794174, z: 0.20121822}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400042}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100042
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400042}
|
m_Layer: 0
|
m_Name: left_shoulder_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400042
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100042}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0.60429496, y: 0.2932376, z: 0.0035803893}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400040}
|
m_Father: {fileID: 400050}
|
m_RootOrder: 4
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100044
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400044}
|
m_Layer: 0
|
m_Name: eyes_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400044
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100044}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: 0.0018693428, z: 0.059332713}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400048}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100046
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400046}
|
m_Layer: 0
|
m_Name: face_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400046
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100046}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: 0.08407172, z: 0.48512638}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 400048}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100048
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400048}
|
m_Layer: 0
|
m_Name: head_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400048
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100048}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: 0.55768067, z: 0.025649268}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400044}
|
- {fileID: 400046}
|
m_Father: {fileID: 400050}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100050
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400050}
|
m_Layer: 0
|
m_Name: body_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400050
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100050}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: 0.22299345, z: -0.01472573}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400014}
|
- {fileID: 400026}
|
- {fileID: 400048}
|
- {fileID: 400008}
|
- {fileID: 400042}
|
- {fileID: 400020}
|
- {fileID: 400038}
|
m_Father: {fileID: 400052}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!1 &100052
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 400052}
|
m_Layer: 0
|
m_Name: root_ghost
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &400052
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 100052}
|
m_LocalRotation: {x: 0, y: -0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 400050}
|
m_Father: {fileID: 400000}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|