chenxin
2020-12-12 000e8cbabb0639d2c4b90ebc28f08256f028d209
Assets/Scripts/Common/GameConfig.cs
@@ -111,6 +111,11 @@
        /// </summary>
        public static int GameCompletedCount;
        /// <summary>
        /// 是否提升过所有塔的等级
        /// </summary>
        public static bool IsUpgradeTowerLevel;
        #region 各个塔的偏移量
        public static Vector3 fireScale = new Vector3(1.92f, 1.92f, 2.208f);
        public static Vector3 woodScale = new Vector3(1.5f, 1.5f, 2.82f);