Assets/Scripts/Manager/ManagerRoot.cs
@@ -15,7 +15,7 @@
        {
            gameObject.AddComponent<DoNotDestory>();
            gameObject.AddComponent<MasterSocket>();
            gameObject.AddComponent<GA_SDK_Manager>();
            gameObject.AddComponent<TDAA_SDKManager>();
            //gameObject.AddComponent<ErrorLogOnGUIMyTools>();
            //gameObject.AddComponent<JsonDataReader>();