Assets/Scripts/Music/AudioSourceManager.cs
@@ -26,6 +26,7 @@ WaterTowerSkill,//冰淇淋技能 WoodSkill,//玉米狙击子弹 Upgrade,//合成 Gold,//金币 } public class AudioSourceManager : MonoBehaviour @@ -154,6 +155,9 @@ case AudioEnum.Upgrade: Play("合成", true); break; case AudioEnum.Gold: Play("金币", true); break; } } @@ -229,8 +233,10 @@ /// </summary> public void StopBGAudio() { if (!audioSourceList[0].isPlaying) if (audioSourceList[0].isPlaying) { audioSourceList[0].Stop(); } } /// <summary>