Assets/Scripts/TowerDefense/UI/LoadingScene.cs
@@ -24,7 +24,6 @@ curTime = UPDATE_TIME; } IEnumerator LoadScene() { async = SceneManager.LoadSceneAsync(GameConfig.NextSceneName); @@ -74,7 +73,7 @@ if (dynamicTxt.Length > 6) dynamicTxt = ""; loadingTxt.text = "LOADING" + dynamicTxt; if ((dynamicTxt.Length >= 1) && (!bLoadScene) ) if ((dynamicTxt.Length >= 1) && (!bLoadScene)) { bLoadScene = true; StartCoroutine("LoadScene");