Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -98,6 +98,7 @@ public void ChangeBtnClick() { randomBtn.onClick.RemoveAllListeners(); randomBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.NULL); }); randomBtn.onClick.AddListener(() => { AudioSourceManager.Ins.Play(AudioEnum.UIDisable); @@ -222,6 +223,12 @@ return; } if (EndlessGameUI.instance.tdBuyDisable) { EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.SetTowerGridOpenRed); return; } AudioSourceManager.Ins.Play(AudioEnum.UI); Tower newTower = GetRandomTower(towerType, false);