chenxin
2020-11-20 09053388ef6d58a7de59fab450c11ee0affbceb2
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -19,7 +19,7 @@
    public TextMeshProUGUI timeTextNew = null;
    public TextMeshProUGUI timeStatic = null;
    //public TextMeshProUGUI timeStatic = null;
    /// <summary>
    /// 结算界面
@@ -49,7 +49,7 @@
    public bool beginSkillStep = false;
    private GameObject darkGroundImg;
    public GameObject darkGroundImg;
    // Start is called before the first frame update
    void Start()
@@ -58,13 +58,10 @@
        bGameStart = false;
        bFirstLoaded = false;
        darkGroundImg = transform.Find("Image_DarkGround").gameObject;
        darkGroundImg.SetActive(false);
        bVibrate = new bool[4];
        bVibrate[0] = bVibrate[1] = bVibrate[2] = bVibrate[3] = false;
        if (timeStatic)
            timeStatic.gameObject.SetActive(false);
        EndlessBuffSelect.instance.HideBuffUI();
        EndlessSettlement settlement = SettlementUI.transform.Find("BgMask").GetComponent<EndlessSettlement>();
        settlement.Init();
@@ -73,10 +70,26 @@
        EndlessBossHPManager.instance.HideHP();
        EndlessScoreManager.instance.HideScore();
        float ratio = 0.06666667f;
        RectTransform ts = GetComponent<RectTransform>();
        float tmpScale = ratio / ts.localScale.x - 1.0f;
        float offect = tmpScale * (ts.sizeDelta.y * 0.5f);
        //Debug.Log($"tmpScale:{tmpScale}  offect:{offect}");
        Vector2 tmpOffect = new Vector2(0, offect);
        transform.Find("Panel/Bottom").GetComponent<RectTransform>().anchoredPosition += tmpOffect;
        transform.Find("Panel/TowerBuyBtn").GetComponent<RectTransform>().anchoredPosition += tmpOffect;
        //darkGroundImg = transform.Find("Image_DarkGround").gameObject;
        darkGroundImg.GetComponent<RectTransform>().offsetMin += tmpOffect;
        darkGroundImg.GetComponent<RectTransform>().offsetMax -= tmpOffect*0.5f;
        darkGroundImg.SetActive(false);
        //查询是否已经做过了新手引导
        int guide = PlayerPrefs.GetInt("GemBattleGuide");
        GameConfig.IsNewbie = guide == 0;
        // cx test
        GameConfig.IsNewbie = false;
        if (GameConfig.IsNewbie)
        {
            Debug.Log("开始新手引导");
@@ -85,7 +98,8 @@
            countDownTextNew.text = "";
            countDownTextNew.gameObject.SetActive(false);
            Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), GameObject.Find("BottomUI").transform);
            GameObject guideObj = Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), transform.Find("Panel"));
            guideObj.GetComponent<RectTransform>().offsetMin += tmpOffect;
            AddGuideEvent();
        }
@@ -94,6 +108,8 @@
        GameConfig.EndlessPortUseSkillTowerCount = 0;
        AudioSourceManager.Ins.Play(AudioEnum.BGM2);
    }
    /// <summary>
@@ -196,7 +212,7 @@
    /// </summary>
    private void GuidePlayAppearEffect(Vector3 worldPos)
    {
        EndlessGameUI.instance.PlayAppearEffect(worldPos);
        EndlessGameUI.instance.PlayAppearEffectGuide(worldPos);
    }
    /// <summary>