wangguan
2020-11-02 0cf6de61440ba15668f66da5a2262132cb5c5ae5
Assets/Scripts/Data/EndlessPortData.cs
@@ -158,7 +158,14 @@
            for (int i = 0; i < waveData.Count; ++i)
            {
                ret += waveData[i].Config.amount;
                int count = waveData[i].Config.amount;
                endless_enemy enemyData = EndlessEnemyData.GetDataById(waveData[i].Config.enemy_id);
                // WTF...
                if (enemyData.resource == 103)
                    count *= 2;
                ret += count;
            }
            return ret;