Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs
@@ -23,8 +23,7 @@ { /// <summary> /// 起始关卡 /// </summary>' /// <value></value> /// </summary> protected int startLevel { get; set; } = 1; /// <summary> @@ -615,6 +614,7 @@ { isPopDone = false; EndlessGameUI.instance.UpgradeAllTowerMinLevel(elfPanelUpgrade.GetUpgradeLevel() - 1); EndlessRandomTower.instance.SetCountDown(true, true); } /// <summary>