chenxin
2020-11-19 1213446becf0fd501829ed8e6532b64cf904b2f6
Assets/Scripts/TowerDefense/UI/EndlessDropReward.cs
@@ -80,30 +80,17 @@
        public GameObject drapIcon;
        public void OnClick()
        {
            //GameObject obj;
            FlyImage fly;
            //GameObject ui = GameObject.Find("BottomUI");
            if (Application.platform == RuntimePlatform.WindowsEditor)
            {
                //UnityEditor.EditorApplication.isPaused = true;
            }
            if (isBox)
            {
                for (int i = 0; i < 5; i++)
                {
                    fly = EndlessDropManager.instance.CreateIcon(transform.parent);
                    fly.SetDestination(Icon.sprite, transform.position, (propBtn.transform as RectTransform).position, true);
                }
                EndlessDropManager.instance.FlyIcon(transform.parent, Icon.sprite, transform.position, (propBtn.transform as RectTransform).position, true);
            }
            else
            {
                fly = EndlessDropManager.instance.CreateIcon(transform.parent);
                FlyImage fly = EndlessDropManager.instance.CreateIcon(transform.parent);
                fly.SetDestination(Icon.sprite, transform.position, (propBtn.transform as RectTransform).position, false);
            }
            if (ClickDropEvent != null)
                ClickDropEvent(DropData);
        }