Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs
@@ -191,9 +191,7 @@ Image obj = Instantiate(OneTimeKillObj); obj.transform.SetParent(GameObject.Find("Panel").transform, false); obj.sprite = Resources.Load<Sprite>($"UI/DoubleHit/hit_{count}"); Animator animator = obj.GetComponent<Animator>(); AnimatorClipInfo[] animatorClipInfos = animator.GetCurrentAnimatorClipInfo(0); Destroy(obj.gameObject, animatorClipInfos[0].clip.length); Destroy(obj.gameObject, 0.59f); } private void OnShowOneTimeKillComplete()