Assets/Scripts/Guide/GuidePanel.cs
@@ -527,7 +527,7 @@
        }
        else if (target.gameObject.name == "FireSkillBtn")
        {
            image_Rim_Rect.anchoredPosition = skillBtnPos;
            image_Rim_Rect.anchoredPosition = skillBtnPos - tmpOffect;
        }
        else
        {