Assets/Prefabs/UI/BulletUI.prefab @@ -91,6 +91,7 @@ m_EditorClassIdentifier: bulletScaleMask: {fileID: 4636030447972189695} fAdjValue: 0.008 maxBulletNum: 6 --- !u!1 &4636030447972189693 GameObject: m_ObjectHideFlags: 0