Assets/Scripts/ActionGameFramework/Health/Targetable.cs
@@ -163,8 +163,8 @@ public void addSpeedSlowRate(float rate) { speedSlowRate += rate; if (speedSlowRate >= 0.6f) speedSlowRate = 0.6f; if (speedSlowRate >= 0.75f) speedSlowRate = 0.75f; } /// <summary>