Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -80,7 +80,7 @@ GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/FinalPanel"), GameObject.Find("MainUI").transform); FinalPanel panelUI = go.GetComponent<FinalPanel>(); panelUI.SetData("成绩 5关 2波", 777777); panelUI.SetData($"成绩 {EndlessLevelManager.instance.CurrentLevel}关 {EndlessLevelManager.instance.WaveManager.CurrentWaveIndex}波", EndlessScoreData.CurrentSocre); GameObject.Find("BottomUI").GetComponent<Canvas>().enabled = false; return;