Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -309,6 +309,7 @@ // 还没到技能时间,忽略掉技能宝石 Tower newTower = GetRandomTower(EndlessUIStart.instance.GameStartTime <= SKILL_TOWER_TIME); //Tower newTower = GetRandomTower(false); if (!newTower) throw new Exception("未能成功产生Tower");