Assets/Scripts/Music/AudioSourceManager.cs
@@ -191,6 +191,10 @@
        else
        {
            tmpAudioSource = audioSourceList[0];
            if (tmpAudioSource.clip == au)
            {
                return;
            }
            tmpAudioSource.clip = null;
            tmpAudioSource.clip = au;
            tmpAudioSource.loop = true;