chenxin
2020-11-25 19a298f7814e39e1a389ea908b6dc72a507e402f
Assets/Scripts/TowerDefense/Economy/LootDrop.cs
@@ -126,6 +126,7 @@
            Vector3 screenPos = camera.WorldToScreenPoint(worldPos);
            screenPos.z = 0;
            obj.transform.position = screenPos;
            obj.transform.localScale = new Vector3(0.8f, 0.8f, 0.8f);
            float preY = obj.transform.position.y;
            CanvasGroup canvasGroup = obj.GetComponent<CanvasGroup>();