Assets/Scripts/Common/GameConfig.cs
@@ -66,6 +66,16 @@ /// </summary> public static int EndlessBuyTowerCount; /// <summary> /// 每一轮游戏中技能值 /// </summary> public static int EnergyCount; /// <summary> /// 每一轮游戏中技能等级 /// </summary> public static int SkillLevel; #region 各个塔的偏移量 public static Vector3 fireScale = new Vector3(1.92f, 1.92f, 2.208f); public static Vector3 woodScale = new Vector3(1.5f, 1.5f, 2.82f);