wangguan
2020-11-24 1c3d649735e61a65087d9c281729912831f95fce
Assets/Scripts/TowerDefense/Agents/Agent.cs
@@ -13,6 +13,7 @@
using TowerDefense.Economy;
using TowerDefense.Level;
using TowerDefense.Nodes;
using TowerDefense.UI.HUD;
using UnityEngine;
using UnityEngine.AI;
@@ -1094,6 +1095,13 @@
            }
            bInDeathAct = true;
            if (EnemyData != null && EndlessGameUI.instance.state != EndlessGameUI.State.GameOver)
            {
                Debug.Log("小怪被杀死了,增加能量" + EnemyData.energy);
                EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EnergyUp, EnemyData.energy);
            }
            Remove();
        }