| | |
| | | Application.platform == RuntimePlatform.WindowsPlayer) |
| | | { |
| | | GameConfig.useSDK = false; |
| | | GameConfig.OpenDebug = true; |
| | | GMBtn.SetActive(true); |
| | | } |
| | | else |
| | |
| | | fireSkillCost = JsonDataCenter.GetSkillLevelInfo(fireSkillID, GameConfig.SkillLevel).cost; |
| | | bombSkillCost = JsonDataCenter.GetSkillLevelInfo(bombSkillID, GameConfig.SkillLevel).cost; |
| | | //Debug.Log($"技能最高5级,当前技能等级:{GameConfig.SkillLevel} fireSkillCost:{fireSkillCost} "); |
| | | fireSkillLevelText.text = "Lv." + GameConfig.SkillLevel; |
| | | fireSkillLevelText.text = GameConfig.SkillLevel + "级"; |
| | | } |
| | | } |
| | | |