liuzhiwei
2020-11-26 1ff48547fc130428f3013cc1049d54acbb8db568
Assets/Scripts/TowerDefense/Level/EndlessWave.cs
@@ -117,10 +117,11 @@
        public void RestartWave()
        {
            StartTimer(spawnTimer);
            if (spawnTimer != null)
                StartTimer(spawnTimer);
            isWavePaused = false;
            if (spawnedEnemies == 0)
            if (spawnedEnemies == 0 && waveData != null)
                SpawnCurrent();
        }