Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs
@@ -52,6 +52,14 @@ { if (bWaitOpen) return; if (GameConfig.IsNewbie) { if (!GameConfig.CanOpenNewTower) return; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); } if (towerGrid != null) { float cashToOpen = TowerPlacementGridEndless.GRID_OPENCASH;