Assets/Scripts/TowerDefense/Towers/Placement/TowerPlacementGridEndless.cs
@@ -1028,14 +1028,14 @@ if (m_arrGridType[ix, y] == PlacementGridType.EGridOpen) { canPlace = true; for (int i = 0; i < allTowerP.Count; i++) { if (allTowerP[i].x == ix && allTowerP[i].y == y) { canPlace = false; break; } } // for (int i = 0; i < allTowerP.Count; i++) // { // if (allTowerP[i].x == ix && allTowerP[i].y == y) // { // canPlace = false; // break; // } // } m_Tiles[ix, y].CheckCanPlace(canPlace); } }