Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -209,7 +209,7 @@ { // shaderPropertyName = ShaderUtil.GetPropertyName(towerVSMat.shader, 0); shaderPropertyName = "_MainTex"; Debug.Log("获取到了Shader的名字" + shaderPropertyName); // Debug.Log("获取到了Shader的名字" + shaderPropertyName); towerVSRenderer.enabled = false; }