chenxin
2020-11-07 2940e451058b1af7541ff651f485f33a10e92f7e
Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs
@@ -68,7 +68,7 @@
            LazyLoad();
            BallisticAttack ballisticAttack = damager.GetComponent<BallisticAttack>();
            ballisticAttack.DealDamage((Targetable)damageableBehaviour);
            ballisticAttack.DealDamage((Targetable)damageableBehaviour, ballisticAttack.attributeId);
            damager.HasDamaged(c.transform.position, damageableBehaviour.configuration.alignmentProvider);
        }