Assets/Scripts/TowerDefense/Agents/BubbleBombAgent.cs
@@ -1,3 +1,4 @@ using DG.Tweening; using Core.Utilities; using UnityEngine; @@ -104,7 +105,19 @@ protected override void Update() { } public override void Initialize() { this.configuration.bInvincible = true; mDefaultScale = this.transform.localScale; Sequence agentTweenSeq = DOTween.Sequence(); var ss = mDefaultScale * 0.3f; this.transform.localScale = this.transform.localScale * 0.3f; Tweener agScale = this.transform.DOScale(mDefaultScale, 0.3f); agentTweenSeq.Append(agScale); agentTweenSeq.AppendCallback(beDamageStart); } } }