Assets/Scripts/Guide/ImageWater.cs
@@ -9,9 +9,15 @@ GameObject target;//推拽到塔位置的标识 Image tmpImage;//自身图片 Vector2 pos;//初始坐标 public Vector2 GetStartP { get { return pos; } } // Start is called before the first frame update void Start() private void Awake() { rectTransform = GetComponent<RectTransform>(); pos = rectTransform.anchoredPosition;